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 Combat Move Creation Rules

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Medieval Role-Play
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PostSubject: Combat Move Creation Rules   Combat Move Creation Rules I_icon_minitimeWed Sep 01, 2010 1:03 am

Before creating a Combat Move, please read these rules.

1. You may add a field, if you wish.
2. Don't make it too overpowered, but if it is, then make sure stamina cost is big enough.
3. Such combat moves as: Stun, recover, buffs, control puppets is allowed.
4. Such combat moves as: Breath fire, revive, control element is not allowed.
5. Requirements to train must contain rp words to train, and anything else you want.
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